Yo! MTG Taps! Episode 12 – Now Available!

Yo! MTG Taps! Episode 12 – Worldwake, But Still Groggy is now available for download!


Check it out over on MTGCast!

We talk Pro Tour San Diego; Joe’s PTQ experience (including the “bonehead play of the year”); M11 speculation; and hey, why not some more ranting about Jund? (just a little)

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OtherworldlyJourney.blogspot.com

Yo! MTG Taps! Exclusive Interview with Evan Erwin!

Yo! MTG Taps! MC2 Coverage Part 3 – Evan Erwin: The Man Behind The Magic Show is now available for download!


Check it out over on MTGCast!

In the conclusion of our audio coverage of the Magic Cruise, Joey interviews StarCityGames’ Evan Erwin!

We also hear from local Maryland player Nick Ayd (@lemonayd on Twitter) about his experiences on the Magic Cruise.

*Be sure to check out the MC3, coming up in February 2011!*
http://legionevents.com/magic/mc3

Contact info:
Email: yomtgtaps [at] gmail [dot] com
Voice Mail Line: 1-331-MTG-TAPS
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Bigheadjoe’s Blog: http://otherworldlyjourney.blogspot.com
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Thanks for listening!

Chapin’s List (UW Control)

Pro-Tour San Diego: Patrick Chapin and his Blue-White Control deck were featured in a video deck tech late on Friday evening. See below:

So, sideboard notwithstanding, I wasn’t far off. Looks like Chapin ditched the Calcite Snappers (regrettably, considering the moniker I used for the deck in my last post), but otherwise a very similar list to what I have above. I’m actually surprised how close I was to getting the same manabase—I’m only off by +1 Scalding Tarn. Chapin does indeed run 2 copies each of Mind Spring and Martial Coup, along with maindeck Flashfreeze and Celestial Purge.

Notice also the FOUR copies of Cancel in Chapin’s deck.

FOUR!

CANCEL!!

AT THE PRO-TOUR!!!

     

     

At first, this seems a bit odd. Before now, the problem with most of the playable counterspells (Flashfreeze, Negate, Essence Scatter) was that they were narrow, which often made it difficult to have the correct counterspell for the situation. Enter Worldwake: along come Jace, the Mind Sculptor AND Halimar Depths—both of which help to correct this problem. With these cards, it is much, much easier to have the right counter at the right time. Still, Chapin & co. chose to run 4 copies of Cancel. Why?

The “problem” with Cancel has always been blatantly obvious. Counterspell=good. Cancel=bad. The only difference between the cards is the extra 1 mana. It might not seem like much, but imagine if the price of a staple such as gasoline increased by 33% (oh, wait…it has). Sucks, right? But Worldwake has also gifted us with a means of making up that difference: the mother-lovin’, Everflowing Chalice. As Chapin explains in the video, Chalice may be the “best signet ever,” due to its versatility.

For the curious, here are the differences from my original list:

-3 Calcite Snapper
-2 Negate
-2 Path to Exile
-1 Day of Judgment
-1 Scalding Tarn

+2 Cancel
+2 Flashfreeze
+2 Martial Coup
+2 Mind Spring
+1 Celestial Purge

Lastly, here’s Chapin’s maindeck (as he had it arranged in the deck tech):

Jace and friend

Photo by Alexander Shearer

[2] Essence Scatter
[2] Flashfreeze
[4] Cancel
[4] Jace, the Mind Sculptor
[2] Mind Spring
[2] Martial Coup
[4] Tectonic Edge
[4] Treasure Hunt
[3] Oblivion Ring
[1] Celestial Purge
[3] Day of Judgment
[1] Path to Exile
[2] Arid Mesa
[1] Negate
[1] Iona, Shield of Emeria
[4] Everflowing Chalice
[4] Celestial Colonnade
[4] Glacial Fortress
[4] Plains
[1] Scalding Tarn
[3] Island
[4] Halimar Depths

EDIT: Added Chapin’s sideboard:

[3]  Baneslayer Angel
[1]  Elspeth, Knight-Errant
[1]  Essence Scatter
[2]  Flashfreeze
[3]  Kor Firewalker
[1]  Mind Control
[2]  Negate
[1]  Perimeter Captain
[1]  Plains

Yo! MTG Taps! Exclusive Interview with Patrick Chapin, & More!

Yo! MTG Taps! MC2 Coverage Part 2 – Patrick Chapin, the Mind Sculptor is now available for download!


Check it out over on MTGCast!

The second installment of our coverage of the Magic Cruise: An EXCLUSIVE interview with the Innovator himself, Patrick Chapin!

Also includes bonus audio coverage of Patrick’s monologue from the Magic Cruise on the impact of Worldwake!

***EXTRA! EXTRA! DOUBLE-FEATURE FRIDAY!!***

Yo! MTG Taps! Episode 11 – The REAL Episode 11 is also now available for download!

It’s been three weeks since our last “official” episode, and we’ve got a lot to talk about! A bit about the Magic Cruise, BigHeadJoe goes over GP Oakland, and we discuss a little Standard and Worldwake. Also, we have some listener emails and our first listener voicemails!

Be sure to check out the MC3, coming up in February 2011!

Contact info:
Email: yomtgtaps [at] gmail [dot] com
Voice Mail Line: 1-331-MTG-TAPS
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Joey Pasco’s Twitter: twitter.com/affinityforblue
YouTube: http://www.youtube.com/user/yomtgtaps
Facebook: Become a fan of “Yo! MTG Taps!”
Bigheadjoe’s Blog: http://otherworldlyjourney.blogspot.com
Joey Pasco’s Blog: http://www.affinityforislands.com

Thanks for listening!

Yo! MTG Taps! Exclusive Interview with Ken Nagle

Yo! MTG Taps! MC2 Coverage Part 1 – The Ken Nagle Experience is now available for download!


Check it out over on MTGCast!

The first installment of our coverage of the Magic Cruise: An EXCLUSIVE interview with lead designer of Worldwake, Ken Nagle!

Also includes bonus audio coverage of Ken’s Worldwake Design Seminar from the Magic Cruise!

Contact info:
Email: yomtgtaps [at] gmail [dot] com
Voice Mail Line: 1-331-MTG-TAPS
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Facebook: Become a fan of “Yo! MTG Taps!”
Bigheadjoe’s Blog: http://otherworldlyjourney.blogspot.com
Joey Pasco’s Blog: http://www.affinityforislands.com

Thanks for listening!

Worldwake Playtest Cards!

For those of you that don’t know, the Magic Cruise (aka the MC2) was this past week, and while I was there I did my best to document the experience.

To kick things off, I thought I’d share a behind-the-scenes look at Worldwake, courtesy of lead designer Ken Nagle. Ken was kind enough to bring along a binder full of Worldwake playtest cards. Have a look!

NOTE: If any of the images appear too small for you to read, you can right-click on the image to view it in a new window at a larger size.

You can see the progression of the cards from earlier designs, and in some cases, cards seem to have been entirely scrapped and replaced (Quicksand, Rumbling Aftershocks). I thought it was interesting that Searing Blaze originally had the name Lavalanche; apparently they decided to use the name for the Shards of Alara rare instead.

Keep checking Affinity For Islands and Yo! MTG Taps! over the next week or so for continued coverage of the events!

Yo! MTG Taps! Episode 10 – Now Available!

Yo! MTG Taps! Episode 10 – My Lime Pink Shirt is now available for download!


Check it out over on MTGCast!

In this episode, we each go over our 10 favorite cards from Worldwake, and talk about all of the dirty ways to pronounce “Eye of Ugin.”

Click here for a price guide list to take with you to your pre-release.

Sick of cascade ruining your tournament experience? Sign the petition to ban Bloodbraid Elf here!

CONTEST: Submit a rap verse for our theme song (about 28 minutes in). The winner gets their verse used in our theme song! (and something else if we can come up with something cool). Submit entries to yomtgtaps [at] gmail [dot] com Please don’t send recordings.

Check out Good Games Live on YouTube!

Contact info:
Email: yomtgtaps [at] gmail [dot] com
Voice Mail Line *NEW* (We will play any and all messages on the show!): 1-331-MTG-TAPS
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Facebook: Become a fan of “Yo! MTG Taps!”
Bigheadjoe’s Blog: http://otherworldlyjourney.blogspot.com
Joey Pasco’s Blog: http://www.affinityforislands.com

Thanks for listening!

Yo! MTG Taps! Episode 9 – Now Available!

Yo! MTG Taps! Episode 9 – Ramping Up to Bestial Menace is now available for download!


Check it out over on MTGCast!

A seven-parter! In this episode, we go over lots of different topics, most of which are in Section A. The other sections are each broken down by color as we discuss everything that had been spoiled at the time of the recording. (Monday, January 18th). Our friend Tim joins us on a rare weekday off for him. This one is a little epic.

The Worldwake Product section is now available, including the Orb of Insight.

For Mike Flores’ Grand Unifying Theory of Magic, check out VICTORY BACON!

Terry Soh’s Solar Flare in Standard (SCG Premium)

Patrick Chapin’s Theory of Everything (SCG Premium)

Gathering Magic – A Call to End the Reserved List

WrongWayGoBack – Full Art, Whenever Possible

Contact Us:
Email: yomtgtaps [at] gmail [dot] com
Twitter: http://twitter.com/yomtgtaps
Joey Pasco on Twitter: http://twitter.com/affinityforblue
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Yo! MTG Taps! on YouTube: http://www.youtube.com/user/yomtgtaps

CURRENTLY READING: Peter & Max: A Fables Novel. (yes, I’m still not finished it; gimme a break, I just moved!)

Five New Worldwake Spoilers!

Firstly, don’t be surprised if you see these same spoilers on other sites this morning. A group of MTG writers/bloggers were all given the same cards to spoil, so it’s likely the internet will get a barrage of posts at 12:01am EST on Friday 1/15 (which happens to be exactly the time this post will be going up).

Without further delay, have a look:

Dread Statuary

Dread Statuary – not terribly exciting for Constructed play (I think most decks would play Gargoyle Castle instead), but in Limited it can be a pretty solid way to break a stalemate after you’re both done running your creatures into each other.

Join the Ranks

Join the Ranks – anyone else remember Raise the Alarm? This costs twice as much, but in return you get two Allies, which can be relevant in an Ally-themed deck. Again, this will likely have more of an effect in Limited, unless Worldwake pushes a Constructed-worthy Ally deck into the fray.

Quest for the Nihil Stone

Quest for the Nihil StoneBloodchief Ascension‘s fraternal twin, this looks like a Johnny card if there ever was one. Obviously, this really only works with a discard strategy, but there seems to be plenty of options for anyone interested in pursing that route. Then again, it only takes one Blightning to get it online, so it might work well against aggro decks that tend to empty their hand quickly.

Wind Zendikon

Wind Zendikon – There’s a whole cycle of these, but I’m going to go ahead and put it out there that this will be the most playable (of course, barring something in WWK that contradicts me). It’s essentially a 2/2 flyer for U—already a good deal, but if you play it on a fetchland, you can use the creature as a chump blocker, crack the fetch, and get the fetch back to reuse. Alongside landfall, there’s a good deal of synergy to exploit there. Perhaps not as exciting, these Zendikons will also allow you to reuse Gargoyle Castle.

Canopy Cover

Canopy Cover – This one’s quite a bit more exciting than I realized at first glance, as it has built-in protection from the Achilles’ Heel of auras, the dreaded two-for-one. By giving your creature Shroud (or Troll-Shroud, as some refer to it), you no longer have to worry about losing two cards to a spot removal spell. In fact, unless they’ve got an eligible blocker that can take down your threat, nothing short of mass removal or enchantment-hate will be able to get rid of it. Can you imagine this on a Baneslayer Angel? (Win more, please!) Still, I don’t see it showing up much in Constructed, despite its strengths. It’s a good one for Limited, though.

I’ve got to be honest, here. So far, with the exception of Jace, the Mind Sculptor (which I’m extremely excited about), Celestial Colonnade (YES!) and Comet Storm (which is a solid utility spell/finisher), what we’ve seen so far from Worldwake has been a bit underwhelming in my opinion. However, if you feel the same way, keep in mind that most of what we’ve seen (aside from the aforementioned cards) have been commons and uncommons. These tend to be the least exciting cards of a set, in most cases, so I fully expect to be pleasantly surprised with some of the spoilers we’ll be seeing in the next two weeks. In addition, word from Evan Erwin (The Magic Show) and Trick Jarrett (ManaNation)—both of whom received exclusive spoilers, so yes, they know something that we don’t—is that Worldwake is definitely worth pre-ordering. If supplies are anywhere near as limited as M10 and Zendikar were, I recommend getting those pre-orders in as early as possible if you want to avoid being left out in the cold.

Be sure to keep an eye on Wizards’ official Worldwake Visual Spoiler for updates!

Considering the Mind Sculptor

Forgive me for posting this after about 15 seconds of actual thought, but I just wanted to throw the ideas out there for all you innovators.

Firstly, I guess I should mention this guy:

This is what we have so far from The Planeswalker Chase, the newest buzz-generating scheme cooked up by WotC marketing. Obviously I’m pretty excited, not only because it’s blue (IT’S BLUE!) but this is also the first planeswalker with four abilities instead of the usual three. I don’t know about anyone else, but I never even considered more than three a possibility. Nevertheless, here it is.

Currently, based on what we have, the speculation for the abilities is the following:

+2: Look at the top card of target player’s library. You may put that card on the bottom of that player’s library.
+/- ?: Draw three cards, then put two cards from your hand on top of your library in any order.
+/- ?: Return target creature to its owner’s hand.
+/- ?: Exile all cards in target player’s library. Then he or she shuffles all cards from his or her hand into his or her library.

Yes, that second ability is Brainstorm. From what we can see, it also appears to be a “minus” ability rather than a “plus” ability (the shield does not appear to have an upward slope); however, there is speculation that perhaps the second ability is neither a minus nor a plus, and is simply “0.” This would be another new feature on a planeswalker, and I wouldn’t put it past Wizards to do something like this.

In any case, we’ll know the full card in a matter of hours—the final two pieces are in Canada and California, and should be spoiled later today.

UPDATE!: Here’s the full card!

Back when Alara Reborn hit the internets, Lorescale Coatl was spoiled, and one of the cards that immediately started popping up in discussion was Brainstorm. Unfortunately, while we don’t actually get Brainstorm itself, a Coatl in play alongside Mr. Mind Sculptor here will tend to get really big, really QUICK. +4/+4 per turn quick. Might we see the return of a Miracle Grow style deck? We’ve already got Scute Mob, who fits the theme quite nicely.

     

Earlier, I was going through some of the images I had saved back when Zendikar was being spoiled (images that I’d planned on using in posts to discuss the new cards), when I noticed Archmage Ascension. The new Jace’s Brainstorm ability could help get the Ascension online—perhaps in an Esper deck with Courier’s Capsules and Esper Charms to add counters to the Ascension during your opponent’s turns. As I said, I haven’t given it much thought, but I’m throwing it out there as something to consider.